value_add
value_add [shopkeeper_name] [object_name]
value_add shopkeeper sword # Adds default entry for the sword.
This allows the manager of a shopkeeper to add an entry for a given object. The player must have this object in his/her inventory for this command to work. After adding a new entry, you will most likely want to set new values. Use value_list to figure out it's index, and value_set (or the Hegemon GUI) to set the new values.
